Purchasing weapons from ammunations during an HP siege.
Suggestion:
Well, the new introduced turfing system is literally made for the rich, not everyone, and it's supposed to give fun to everyone. Before this system, you could pay $50k per turf ($40k weapons & $10k death fee), but now you have to revenge-kill to have fun, so you are obligated to pay at least $150k to revenge-kill 3 times for a single HP siege, which is insane. What I suggest is; during an active HP siege, ammunations should give a discount of 50% to the takers and defenders, so you would pay around $75k per turf (x3 revenge-kill), which is still a lot but more reasonable, and still drains a lot of money out of the server. SF discount turf should remain and give its discount to the alliance holding it, as an additional discount.
Who benefits:
Everyone would have fun and no-one would stop revenge-killing because they have no money to buy weapons.
Who is hurt:
None at all.

Comments (19)
Make guns cheaper since no one owns ammunitions
Yep nice one upvoted
Great suggestion
agreed people lose x3-x5 more money per turf than before its a bit dumb
.
Delete this
make it cost more so people will think twice before dying
Yeah, sure..
Big no. We have sf turf for this. If you out of money there are 100 ways to earn cash, loading wh, trucker job buy/sell things and make profit.
SF discount turf gives only 10% discount, which is pretty low. Even if you make it 50%, the members of the alliance holding that turf will constantly revenge-kill to turfs as they get 50% discount while the members of the other side get no discount at all and will stop responding to turfs at some point. So, ammunations should give 50% discount to takers and defenders during an active HP siege, while SF discount turf can still give an additional discount to the alliance holding it.
And you just explained for me why this turf system is bad. Economy will be fucked, if we continue like this.So what's the point of doing everything even trucking job or other shits to make money?
It will cost almost nothing to someone who just get 2 ak and 1 pistol to rk 3 times. So, with suggestion like this you make the half things of the server useless. Everyone will focus on turfs and nothing more.
Not really dude, just reread my suggestion and check how much we used to pay before, we pay now and will pay if this suggestion gets implemented. Even if my suggestion gets implemented, you will still pay more cash per turf than we used to in the old turfing system..
Still there are 1000 things u can do and earn cash. No need any discounts. Loading 80k lead and 80k metal required max 13 minutes. You can earn more than 2m even you get the 70% of them. For fuck sake let the people go load and learn stuff around so they can earn cash instead of making everything 0 just to pew pew and war.
If everyone loads, no one will turf then. I know the new turfing system might be annoying for you (same for me honestly), but nothing to do about it except suggesting some improvements..
Who is even turfing? Yesterday we were more than tatta while taking but cause only 3 kemirovs we could not even defend it cause u get in the tirf and was 11vs3 and gg.
My point is that from every suspect this turf system sucks.
Why should we changed 100 things while you can bring the old turf system back and think of small changes to bring more fun.
At the end it's an old game you can't expect crazy fun, and this tdm thing that's now happening in 2 months everyone will be bored and will come suggesting things to change.
Just bring old things back and make some changes smart like the marketplace.
Just suggest bringing back the old turfing system bro.
Not 50% but yeah… lowkey: I wanna see everyone poor
That's bad from you..
Ay! I'm on woets team!
Shhh...
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