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HP siege time.
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suggestion

HP siege time.

by Manuel_Lombardi•Jun 3, 2026 at 2:19 AM•Assigned to: Wo_Et

Suggestion:
Currently, HP siege time is 15 minutes. As for takers, 99% of time the capture it within 3 minutes maximum, but as for defenders, it's pretty hard to defend a turf for 15 minutes. What I suggest is, HP siege time should be only 8 minutes instead of 15 minutes, to be more fair for defenders.

Who benefits:
To improve the new turfing system.

Who is hurt:
None at all.

Comments (6)

2
Igy_Bird Upvoted
Jun 3, 2026 at 2:38 AM

+limit 1 turf per alliance member

0
Enzo_Hunter Upvoted
Jun 12, 2026 at 4:54 PM

No, it should be less time but multiple turfs should be allowed

2
Tyrus_Chrono Upvoted
Jun 3, 2026 at 2:40 AM

yes

2
Kevin_Mamba Upvoted
Jun 3, 2026 at 2:42 AM

15 minutes is too long

2
Salvo_Soze Upvoted
Jun 3, 2026 at 11:27 AM

+1 15 minutes way too long

0
Enzo_Hunter Upvoted
Jun 12, 2026 at 4:53 PM

Also if turf HP stays full for too long (atleast 30+ seconds), the timer should go down faster (ideally 2-3x)
Basically, if the defenders have a upper hand, they should benefit from it

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