IM:RP Logo
Discord Forum Server Support Feedback Sign In Register
IM:RP Logo
Discord Forum Server Support Feedback Sign In Register
Parameter deciding PlayTime on UCP
  • Feedback
  • Browse Issues
  • Create Issue
  • Needs Testing
  • Needs Info
  • About feedback
← Back to all issues
6
suggestion

Parameter deciding PlayTime on UCP

by Blade_Wilson•May 20, 2026 at 7:52 AM

Suggestion:
Currently UCP shows playtime based on
Time connected (past 2 weeks):
40 hours

Which is not accurate because Time Connected increases when a person stays in game but is Tabbed due to which the activity parameter is not accurate specially for Faction like PD where there so many members its hard to judge everyone’s activity on basis of how actively they participate in day to day PD activities

What i am suggesting it this Playtime to be dependant on

Paytimes (past 2 weeks): 39

Who benefits:
This would help F Leaders on deciding who deserves Promotions, who actually participates in daily activities, because i see people with 100 Hours playtime but they are AFKing for 400-500 minutes in daily basis

Who is hurt:
Professional AFKers would be exposed

Comments (8)

1
Blade_Wilson Upvoted
May 20, 2026 at 7:55 AM

Ignore minor mistakes, made this thread from cellphone while travelling

1
Parker_WellsAdmin
May 20, 2026 at 8:32 AM

I'm okay with the idea, perhaps show Paytime + Playtime together, or let players choose whats shown as the activity metric on their faction page for themselves.

1
Blade_Wilson Upvoted
May 20, 2026 at 8:35 AM

Well, i think if we show both it will further help leaders to see who is fooling around by just AFKing giving ZERO input what so ever

1
Lilly_Baker Upvoted
May 20, 2026 at 8:38 AM

Would definitely be helpful

1
Ted_Teddy Upvoted
May 20, 2026 at 9:18 AM

supporting

1
William_Sterling Upvoted
May 21, 2026 at 10:38 PM

would be helpful.

1
Victor_Belyaev Upvoted
May 21, 2026 at 10:54 PM

Yes good idea. Upvoted

1
Mihael_BourneAdmin Upvoted
May 21, 2026 at 11:17 PM

yeah sure why not.

You must be logged in to comment.

Login to Comment

Edit history

Loading...


© IM-RP Community 2010 - 2026 | Terms & Conditions | Privacy Policy | Contact Details