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Leave Bodies Behind After Player Death
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suggestion

Leave Bodies Behind After Player Death

by Ganza_Marino•Apr 23, 2026 at 3:28 AM

Suggestion:
I think adding a corpse system when players die would be a really solid improvement for the server.

Right now, when someone dies, they just disappear instantly, which kind of kills the immersion - especially in serious situations like shootouts, executions, or major crime scenes. If instead a body stayed at the location for a certain period of time (and then decayed/despawned after), it would add a lot more depth to RP.

This will make scenes feel more real. Shootouts and murders actually leave something behind instead of the body disappearing right away like nothing ever happened.

When a player dies, their body stays for a limited time, but also:

  • Law enforcement can examine the body (basic autopsy info like cause of death, weapon type, time of death)
  • Bullet casings / traces can be visible around the scene to give clues about what happened
    • This gives PD something to actually work with instead of relying on live situations.

On the other side, criminals should have ways to deal with this:

  • they should be able to move or dispose of bodies
  • hide them, dump them or clean up the scene
This adds risk/reward instead of crimes being instantly over.

Who benefits:
Legals get actual evidence to work with instead of relying on live information only.
Criminals: there is more depth to crimes now: planning, cleanup, body disposal, covering tracks. Rewards smarter play instead of just fast shooting. Opens up new RP (dumping bodies, staging scenes ect..)

Who is hurt:

  1. Fast-paced / casual players
People who like quick action (shoot → respawn → move on) might feel slowed down. Bodies staying + investigations means situations don’t “reset” instantly anymore.
  1. Criminals who rely on hit-and-run
Right now, once it’s over, it’s over. With bodies and evidence:

There’s a higher chance of being identified later
Sloppy crimes get punished more
This raises the skill floor for criminal RP (not necessarily bad, but it is a change).

  1. Server performance (if unmanaged)
Too many bodies, casings, or objects left around could:

Cause clutter
Impact performance
This needs limits (cap + timed despawn) to avoid becoming messy.

Comments (3)

1
Gelo_Rendazzo Upvoted
Apr 23, 2026 at 1:16 PM

Please add this so there are more scenarios for role-play first players and add more immersion to the game +1!

1
Amber_Whittaker Upvoted
Apr 24, 2026 at 2:57 PM

+1. B

1
Parker_WellsAdmin Upvoted
Apr 29, 2026 at 6:03 AM

yes ok

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