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Overview
The Mechanic job lets you repair and refuel other players' vehicles for pay.
How to Get This Job
- Go to City Hall (use
/gpsto find it) - Enter the checkpoint and use
/choosejobto select Mechanic
You must be driving a Tow Truck to go on duty and use mechanic commands.
Going On Duty
Use /mduty while in a Tow Truck to toggle mechanic duty on or off. There is a 3-minute cooldown between toggling duty.
When a player calls for a mechanic (via /service mechanic), use /acceptjob <playerID> to accept the call. You have 2 minutes to respond.
Repairing Vehicles
Use /carfix <playerID> <price> to offer a vehicle repair. The player must be within 15 meters and inside a vehicle.
| Factor | Value |
|---|---|
| Health restored | 85% + (skill / 20)% |
| Maximum bonus | 15% (at skill 300+) |
| Maximum total health | 100% |
| Price range | $1,500 - $20,000 |
Repairs also fix broken vehicle locks if you are the vehicle owner.
Refueling Vehicles
Use /carrefuel <playerID> <price> to offer a vehicle refuel. Same proximity requirements as repairs.
| Factor | Value |
|---|---|
| Fuel added | 20L + (skill / 20)L |
| Maximum bonus | 30L (at skill 600+) |
| Maximum total refuel | 50L |
| Price range | $1,500 - $20,000 |
Cooldowns
Service cooldowns decrease as your skill increases:
| Skill Level | Cooldown |
|---|---|
| Below 350 | 3 minutes |
| 350 - 699 | 2 minutes |
| 700+ | 1 minute |
Spawn Bonuses
Higher skill levels give you free items when you spawn:
| Skill Level | Bonus |
|---|---|
| 300+ | Spawn with a toolkit |
| 600+ | Spawn with a toolkit and 10L fuel canister |
Skill Points
You earn 1 skill point per successful repair or refuel.
Commands
| Command | Description |
|---|---|
/mduty | Toggle mechanic duty (requires Tow Truck) |
/acceptjob <ID> | Accept a mechanic service call |
/carfix <ID> <price> | Offer a vehicle repair ($1,500-$20,000) |
/carrefuel <ID> <price> | Offer a vehicle refuel ($1,500-$20,000) |
/myjobs | View your job stats and skill points |
