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Overview
Machines are used to process raw ingredients into drugs. Each machine accepts specific ingredients and produces a specific output. You must be near a machine to interact with it. Machines are placed inside labs and can be confiscated by law enforcement.
A machine goes through three states: Idle (ready to use), Processing (producing output), and Cooldown (waiting before it can run again). A confiscated machine cannot be used at all.
Machine Types
There are seven machine types, each tied to a specific product. The table below shows the base processing time per batch, the cooldown after all iterations finish, and the maximum batch size.
| Machine | Output | Base Time (seconds) | Cooldown (seconds) | Max Batch Size |
|---|---|---|---|---|
| Cocaine Processor | Cocaine | 30 | 15 | 2 |
| Ecstasy Processor | Ecstasy | 90 | 30 | 5 |
| Sassafras Processor | Isosafrole | 60 | 20 | 5 |
| Pods Processor | Opium Sap | 60 | 20 | 5 |
| Sap Processor | Morphine Base | 60 | 20 | 5 |
| Morphine Processor | Morphine | 60 | 20 | 5 |
| Heroin Processor | Heroin | 90 | 30 | 5 |
Recipes
Each machine requires specific ingredients. One set of ingredients produces one unit of output. If you store more ingredients, the machine will automatically increase the batch size up to its maximum, producing more output per run.
Cocaine
| Ingredient | Amount |
|---|---|
| Coca Leaves | 2 |
Ecstasy
| Ingredient | Amount |
|---|---|
| MDP2P | 2 |
| Isosafrole | 1 |
Isosafrole (Sassafras Processor)
| Ingredient | Amount |
|---|---|
| Sassafras oil | 1 |
Opium Sap (Pods Processor)
| Ingredient | Amount |
|---|---|
| Opium Pods | 1 |
Morphine Base (Sap Processor)
| Ingredient | Amount |
|---|---|
| Opium sap | 1 |
| Calcium Oxide | 2 |
Morphine (Morphine Processor)
| Ingredient | Amount |
|---|---|
| Morphine base | 1 |
| Ammonia | 2 |
Heroin
| Ingredient | Amount |
|---|---|
| Morphine | 1 |
| Pyridine Hydrochloride | 1 |
| Acetic Anhydride | 1 |
Batch Size
When you start a machine, it automatically checks how many full sets of recipe ingredients are stored inside. It will process as many sets as possible in a single run, up to the machine's maximum batch size. The output is multiplied by the batch size.
For example, if you store 4x Coca Leaves in a Cocaine Processor, it will run a batch size of 2 (the maximum) and produce 2 Cocaine.
The formula is: adjusted_time = base_time * (100 + ((batch_size - 1) * 10)) / 100
Iterations
Each time a machine finishes a batch, it checks if there are enough ingredients left in its inventory to start another run. If there are, it automatically starts the next iteration. A machine can run up to 10 iterations before stopping.
As iterations progress, the processing time per batch decreases:
| Iteration | Time Reduction |
|---|---|
| 1 - 3 | 0% |
| 4 - 6 | 15% |
| 7 - 8 | 25% |
| 9 | 40% |
| 10 | 55% |
Starting a Machine
When you use /machine start, a minigame UI appears. You must press Start to begin, then click Add Ingredient at the right moments as a progress bar fills up. The number of steps varies by machine type (for example, the Cocaine Processor has 2 steps while the Heroin Processor has 11).
If you miss a step or click at the wrong time, the machine fails to start. On failure, one set of recipe ingredients is consumed and the machine enters cooldown.
Storing and Taking Items
You can store ingredients into a machine or take items out of it using the /machine store and /machine take commands. The machine only accepts ingredients that match its recipe.
Use /machine inventory (or /machine inv) to view what is currently inside the machine.
Quickstore
The /machine quickstore command lets you deposit full sets of recipe ingredients from your inventory in one action. You specify a multiplier (1 to 10) to deposit that many complete sets at once. If you do not have enough items for the requested amount, it will deposit as many full sets as possible.
/machine quickstore 10 to deposit up to 10 full recipe sets at once.Confiscation
Law enforcement officers (tier 0) can use /machine confiscate to destroy a machine. This takes 60 seconds and requires you to stay near the machine for the entire duration. A confiscated machine is permanently disabled.
Commands
| Command | Description |
|---|---|
/machine info | Shows the machine status and recipe (debug/testing mode only) |
/machine inventory | Opens or closes the machine inventory view |
/machine inv | Shortcut for /machine inventory |
/machine store [amount] [item name] | Stores a specific item into the machine |
/machine take [amount] [item name] | Takes a specific item out of the machine |
/machine quickstore [amount] | Deposits 1-10 full sets of recipe ingredients from your inventory |
/machine start | Starts the machine (opens the minigame) |
/machine confiscate | Confiscates and destroys the machine (law enforcement, tier 0 only) |
